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Rev 2440

Posted: 06 Nov 2021 20:37
by Michael
Hi, you may update:

- Crash and retry training should be more stable

Have fun.

Michael

Re: Rev 2440

Posted: 07 Nov 2021 06:41
by swash23
Hi,

the start of the Crash&Retry training does not take a new start position (e.g. nose left) into account.
It seems to start always from the same angle.
There was no crash so far. Thanks

Regards

Re: Rev 2440

Posted: 07 Nov 2021 08:32
by Michael
swash23 wrote: 07 Nov 2021 06:41 Hi,

the start of the Crash&Retry training does not take a new start position (e.g. nose left) into account.
It seems to start always from the same angle.
This is intended.
swash23 wrote: 07 Nov 2021 06:41 There was no crash so far. Thanks
Ok, great. Thank you for testing!

Re: Rev 2440

Posted: 07 Nov 2021 09:44
by swash23
Michael wrote: 07 Nov 2021 08:32
swash23 wrote: 07 Nov 2021 06:41 Hi,

the start of the Crash&Retry training does not take a new start position (e.g. nose left) into account.
It seems to start always from the same angle.
This is intended.
I was just wondering because this was working before (Also in V9 it still works). But it is really great that it does not crash anymore. I will
really use it more often. I think its a great feature to get a second chance to avoid a crash :mrgreen:
Thank you

Re: Rev 2440

Posted: 09 Nov 2021 22:09
by lama12
In:
configuration-> Global settings -> VR
the list for VR GUI Depth seems to be missing "350"

cheers

Re: Rev 2440

Posted: 09 Nov 2021 22:14
by lama12
just details but I noticed that setting the mirror screen resolution in the VR settings dialogue affects the rendering of the menu in VR as if the same resolution is used for the 3D menu as the mirror window.

Is this how it is intended?

Re: Rev 2440

Posted: 09 Nov 2021 22:20
by Michael
lama12 wrote: 09 Nov 2021 22:14 just details but I noticed that setting the mirror screen resolution in the VR settings dialogue affects the rendering of the menu in VR as if the same resolution is used for the 3D menu as the mirror window.

Is this how it is intended?
YES! This is exactly how it is supposed to work. The mouse coordinates in the mirror window are those for the GUI in VR.

Re: Rev 2440

Posted: 10 Nov 2021 07:33
by swash23
The 'No safety zone' does not work anymore?

Re: Rev 2440

Posted: 10 Nov 2021 21:47
by Michael
swash23 wrote: 10 Nov 2021 07:33 The 'No safety zone' does not work anymore?
It works on my system as expected. What do you mean?

Re: Rev 2440

Posted: 11 Nov 2021 06:58
by swash23
I have set 'No safety zone', and I would expect the heli to fly 'through' the pilot. But instead the heli crashes.