Kein Bild mit macOS Sequoia 15.2

Installation and usage on Mac OS-X / Installation unter Mac OS-X
brueg
Posts: 5
Joined: 28 Dec 2024 17:38

Kein Bild mit macOS Sequoia 15.2

Post by brueg »

Hallo,
leider startet Heli-X10.1.2565 nur mit einem flackernden Bildinhalt ab macOS (Intel) Sequoia 15.2. Es gibt keinen Update des Bildinhaltes, manchmal sieht man einen roten Hintergrund. Die Simulation scheint aber zu laufen, man hört bei entsprechenden Steuerbewegungen den immer wiederkehrenden Absturz und Neustart des Flugobjektes. Ich bin der Meinung mit 15.1 hat es noch gut funktioniert.

Wenn es möglich wäre einen Track mitlaufen zu lassen, dass es einen Anhaltspunkt des Problems gibt, wäre das klasse.
Versuche ich es übers Terminal mit ./runHELI-X.command
bekomme ich
[LWJGL] [ThreadLocalUtil] Unsupported JNI version detected, this may result in a crash. Please inform LWJGL developers.

Vielleicht hilft es etwas, deutet für mich schon in Richtung UI?

Winfried
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Michael
Posts: 1839
Joined: 25 May 2008 16:11
Location: Germany
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Re: Kein Bild mit macOS Sequoia 15.2

Post by Michael »

Hallo

wir haben folgende Optionen.

1. Neuinstallation von HELI-X. Auch HELI-X im persönlichen Libraray-Folder löschen.
2. Versuche den Grafitreiber abzudaten
3. Schreibe mir eine Email, dann versuchen wir mal Version 11 als beta.

Michael
Cyberfrankyboy
Posts: 1
Joined: 29 Dec 2024 03:14

Re: Kein Bild mit macOS Sequoia 15.2

Post by Cyberfrankyboy »

Same problem for me, since the update to OSX 15.2
brueg
Posts: 5
Joined: 28 Dec 2024 17:38

Re: Kein Bild mit macOS Sequoia 15.2

Post by brueg »

I did the following:

1.Since Sequoia suppress execution of not code signed applications I need to do local signing of Heli-X10 after moving from DMG to personal Application folder (sudo codesign --force --deep --sign - ./ApplicationName.app). Afterwards, I need to enable Heli-X10 app in System Settings -> Privacy+Security -> Allow Applications -> open anyway. Heli-X starter ask for mouse speed factor. Final staring Heli-X flickering of window content is starting as before. I tried all different mouse speeds without any change.

2. All divers are updated 7.12.24, 12.12.24 the day I updated to 15.2. There are no other updates of graphics driver possible or I do not know about it.

3. I will write you a mail, trying V11 beta

have a nice day, Winfried
DrWiFi
Posts: 3
Joined: 28 Dec 2024 18:05
Location: UK

Re: Kein Bild mit macOS Sequoia 15.2

Post by DrWiFi »

I am also struggling...

I have been running Heli-X for over a year on my 27" 5k 2019 Intel-based iMac. Recently Apple upgraded my macOS to 15.x.x

I don't know if my issue is related to the macOS upgrade but Heli-X has stopped operating. When I start it I get the usual small window prompting me to select a scaling factor to get the mouse to work and after that it goes wrong. The mouse works but the screen stays mainly filled with my desktop, with Heli-X only changing the border to grey/white. I do get menus at the top, if I remember correctly they offer Java and something else. The top line indicates the heli and scenery that I last selected. If I click around with the mouse I find graphics errors when the mouse causes the dock to appear and automatically vanish. I can even get it to make the whole screen bright red. Along the top of the screen it tells me the fps, so it appears that the simulation is working

Using <command> + <q> I can quit Heli-x.
MichaelF
Posts: 1
Joined: 29 Dec 2024 19:12

Re: Kein Bild mit macOS Sequoia 15.2

Post by MichaelF »

Hat jemand eine Lösung für das Problem bei mir das gleiche Helix startet zwar kommt aber keine Grafik Bildschirm ist rot und flackert Helix reagiert dann auch nicht mehr .

Gruß Michael
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Michael
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Location: Germany
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Re: Kein Bild mit macOS Sequoia 15.2

Post by Michael »

Hi,

we have analyzed the problem. It seems to be due to an incompatibility of the new OS on Mac-OS with some drivers or low-level graphic librarries. We do not have a solution, yet.

Michael
brueg
Posts: 5
Joined: 28 Dec 2024 17:38

Re: Kein Bild mit macOS Sequoia 15.2

Post by brueg »

Since incompatibility to macOS is referenced I had the idea to test very low level, just using plain LWJGL.
I have downloaded latest stable release of LWJGL 2.9.3, extracted and run all tests referenced in readme using Java runtime 21
With org.lwjgl.test.DisplayTest I received a Java core dump.
The org.lwjgl.test.opengl.shaders.ShadersTest uni reporting: Setting display mode to: 1024 x 768 x 32 @0Hz
The ShaderTest program was terminated because an error occurred.
Reason: Neither OpenGL version 3.1 nor ARB_uniform_buffer_object are supported.

No idea of this information will help?

cheers Winfried
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Michael
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Re: Kein Bild mit macOS Sequoia 15.2

Post by Michael »

This is interesting. In My MacBook (El Capitain 10.x) I see the following OpenGL Capabilities:

OpenGL20, OpenGL21, GLSL100, GLSL110, GLSL120

This is what is needed for HELI-X

Can you find out the OpenGL capabilities of your system wit the current operating system?

Michael
brueg
Posts: 5
Joined: 28 Dec 2024 17:38

Re: Kein Bild mit macOS Sequoia 15.2

Post by brueg »

Michael, please tell me how to find out, what you need. Is there any test in JME3 to report this?

In addition I downloaded jME3 git and build. It is starting a TestChooser, may be there is a test displaying OpenGL capabilities?

BTW most of the tests of the chooser are running, TestApplication is showing flickering red background. So may be there is something wrong? I need to check out using another system.

> Task :jme3-examples:run
2025-01-05 15:36:49.165 java[11826:875231] +[IMKClient subclass]: chose IMKClient_Modern
2025-01-05 15:36:49.165 java[11826:875231] +[IMKInputSession subclass]: chose IMKInputSession_Modern
Jan 05, 2025 3:38:50 PM com.jme3.system.JmeDesktopSystem initialize
INFO: Running on jMonkeyEngine 3.8.0-SNAPSHOT
* Branch: master
* Git Hash: 63d5259
* Build Date: 2025-01-05
Jan 05, 2025 3:38:50 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: LWJGL 2.9.5 context running on thread jME3 Main
* Graphics Adapter: null
* Driver Version: null
* Scaling Factor: 1
Jan 05, 2025 3:38:51 PM com.jme3.renderer.opengl.GLRenderer loadCapabilitiesCommon
INFO: OpenGL Renderer Information
* Vendor: ATI Technologies Inc.
* Renderer: AMD Radeon Pro 560X OpenGL Engine
* OpenGL Version: 4.1 ATI-6.1.13
* GLSL Version: 4.10
* Profile: Core
Jan 05, 2025 3:38:51 PM com.jme3.audio.openal.ALAudioRenderer initOpenAL
INFO: Audio Renderer Information
* Device: MacBook Pro Speakers
* Vendor: Apple Computer Inc.
* Renderer: Software
* Version: 1.1
* Supported channels: 64
* ALC extensions: ALC_EXT_CAPTURE ALC_ENUMERATION_EXT ALC_EXT_MAC_OSX ALC_EXT_ASA ALC_EXT_ASA_DISTORTION ALC_EXT_ASA_ROGER_BEEP
* AL extensions: AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE AL_EXT_float32 AL_EXT_STATIC_BUFFER AL_EXT_SOURCE_NOTIFICATIONS AL_EXT_SOURCE_SPATIALIZATION
Jan 05, 2025 3:38:51 PM com.jme3.audio.openal.ALAudioRenderer initOpenAL
WARNING: Pausing audio device not supported.
Jan 05, 2025 3:38:51 PM com.jme3.audio.openal.ALAudioRenderer initOpenAL
WARNING: OpenAL EFX not available! Audio effects won't work.

kind regards, Winfried
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